Hi ,
By default a NES will accept 200 agents connections .
See also :
Increase Maximum Capacity of Agents for Execution Server
The exact number of agents that can connect to a NES depends greatly on many factors, including:
• Number of executions performed in parallel
• The complexity of those executions
• The size of files transferred during the process executions
As such it is very difficult to accurately predict the limit. As a rule of thumb we normally advise that one NES can handle a maximum of 1000 agents concurrently and no more than 400 agents should be active at the same time.
Network and Server resources also play a role , Execution Servers should be placed electronically close to agent machines where ever possible.
Regards,
Dirk